EXIT GAME

EXIT GAME is a series of videogame cutscene experiments.

They exist in a shared universe with videogame “SOMEWHERE ALONG THE SHORE“, following an imagined backstory of the Fisherman – a non-playable character that can be interacted with within the game.

All assets are created by me. I experimented with motion capture data for the animation of the Fisherman; for the animation of the Eel of Fortune I experimented with motion paths, spline IK, and deformers.

During this project I modelled the temple above that is not featured in my cutscene experiments, but can be found in “SOMEWHERE ALONG THE SHORE”.

Willem de Kooning Academy, 2019