3D artist & visual storyteller with a focus on modelling, mise-en-scène, and artistic research methods.

“What it’s being said and what is shown are two things that need to be intertwined and juxtaposed in my work. I have an understanding of visual symbolism that I use to craft scenes which carry the information instead of verbalising it, as well as a fondness for slow-paced narratives. I found my main area of interest, while encompassing all these elements, being dream-like scenarios – worlds that exist out of time and out of place.”

Minos
It’s Nice In Here
The Summit
SHROUD
elective/Beyond-DADA
EXIT GAME
CGI Experiments
Reality is a Dream / A Dream is Reality
Relative Spaces
un pahar de vorbă